How to Create in-Between Frames for Animation
What you'll learn
The art of in-betweening is a fundamental component of 2D hand-drawn animation. In-betweens are drawings that go between keys, extremes, and breakdowns in order to make movements smoother and more appealing. Getting a handle of them is essential as they can make or break an animation.
Materials and tools used in this class
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Opentoonz: Free 2D animation software
View on GitHub
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Level
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Source
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Enrolled
56 students
This class has 5 sessions (52m)
Get an overview of this class by Sebastien from the NobleFrugal Studio who will teach you how to TIME and SPACE your in-between drawings.
In this lesson, Sebastien will show you the difference between FPS (Frames per second) and DPS (Drawings per second) and apply it to animating on 1's 2's and 3's.
Learn where to place your in-between drawings by using halves, thirds or favors.
In this demonstration, Sebastien will show you how to animate on 1's, 2's and 3's as well as how to measure your drawings using halves, thirds, and favors.
What have we learned in this course? Lets review.
NobleFrugal Studio
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Hey! it's Sebastien. I'm an animator, illustrator, and YouTube content creator here at the NobleFrugal Studio. Happy animating!